Entertainment Technology Center (ETC) at Carnegie Mellon University was founded in 1998. ETC is a professional graduate program for interactive entertainment, which mostly focuses on a two-year, Master of Entertainment Technology (MET) degree, which was established as a joint venture between Carnegie Mellon University’s School of Computer Science and the College of Fine Arts.
It’s a graduate only program. There is no undergraduate degree in “game development” in Carnegie Mellon University. Undergraduates can get a “game development” minor and often undergraduates will combine that minor with “Computer Science”, “Fine Arts”, “Creative Writing”, some more strategic degree. This way they are making a statement about the fact that they are serious about games and they have the necessary background in more classical disciplines.
Tim Corbett is an instructor in Carnegie Mellon's Entertainment Technology Center. He teaches courses related to Intelligent Environments, Game Design, Media Design, and Physical Computing for IDeATe. Corbett has served as former Chief Creative Office for Electronic Arts and the Associate Director for the AT&T AdWorks Lab.
Students from Entertainment Technology Center (ETC) at Carnegie Mellon University have obtained employment at top-tier game development companies. ETC students are primarily sought out for their proficiencies as technical hybrid artists, technical directors, and for their expertise in art and technology. ETC alums have obtained employment with companies such as Pixar, Activision (Call of Duty series, Spore, The Sims team, EA’s Madden), Ubisoft (Montreal), Zenimax (The Elder Scrolls Online), 2K Games (XCOM), Walt Disney, Universal (designing rides for theme parks) and others. Currently Riot Games is the biggest employer of ETC graduates.