MIT is internationally recognized as one of the best technical schools in the world. It’s no wonder they also excel in videogame development. Actually, there’s a whole new division called MIT Game Lab, which deals with game design and e-sports, helping to train the next generation of game creators.
Ranked as a top game design program in North America by the Princeton Review since 2009.
250 undergraduate students enrolled each year.
As Studio Manager for the MIT Game Lab, Rik Eberhardt spends his days playing Tetris: with people, boxes, equipment, money, and time. He is also an instructor for two MIT Game Lab classes on game production and has served as a mentor and director for multiple game development projects including Elude, a game about depression produced in the summer of 2010. He holds a Bachelor of Arts degree from the College of William & Mary, is a Certified Scrum Master, a PMI Agile Certified Practitioner, and is currently working towards a Serious Games MA Certificate from Michigan State University.
Each year, about 250 students enroll in MIT Game Lab. These lucky newcomers soon find an opportunity to grow as professionals during internships at some of the biggest companies in the business, including: Rockstar New England, Activision, Turbine, Zynga, Microsoft, Electronic Arts and many others.
Mark Blank, Developer, Zork
Steven Eric Meretzky, Developer, The Hitchhiker's Guide to the Galaxy
Nick Hunter, Producer, EA’s Sims